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<mets:metsHdr CREATEDATE="2026-07-03T12:23:35"><mets:agent ROLE="OTHER" TYPE="OTHER" OTHERTYPE="SOFTWARE"><mets:name>vls/2603</mets:name></mets:agent><mets:agent ROLE="OTHER" TYPE="OTHER" OTHERTYPE="INSTANCE"><mets:name>nrwce</mets:name></mets:agent><mets:agent ROLE="OTHER" TYPE="OTHER" OTHERTYPE="REPOSITORY"><mets:name>ce.visuallibrary.net</mets:name></mets:agent><mets:agent ROLE="OTHER" TYPE="OTHER" OTHERTYPE="BUILDER"><mets:name>vd</mets:name></mets:agent></mets:metsHdr><mets:dmdSec ID="md1009289"><mets:mdWrap MIMETYPE="text/xml" MDTYPE="MODS"><mets:xmlData><mods:mods version="3.8" xsi:schemaLocation="http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-8.xsd"><mods:titleInfo><mods:title>Real games</mods:title><mods:subTitle>what's legitimate and what's not in contemporary video games</mods:subTitle></mods:titleInfo><mods:name type="personal"><mods:namePart>Consalvo, Mia</mods:namePart><mods:role><mods:roleTerm type="code" authority="marcrelator">aut</mods:roleTerm></mods:role></mods:name><mods:name type="personal" authority="gnd" authorityURI="http://d-nb.info/gnd/" valueURI="http://d-nb.info/gnd/1170265324"><mods:namePart>Paul, Christopher A.</mods:namePart><mods:role><mods:roleTerm type="code" authority="marcrelator">aut</mods:roleTerm></mods:role></mods:name><mods:typeOfResource>text</mods:typeOfResource><mods:genre authority="marcgt">book</mods:genre><mods:originInfo eventType="publication"><mods:place><mods:placeTerm type="text">Cambridge, MA</mods:placeTerm></mods:place><mods:publisher>The MIT Press</mods:publisher><mods:dateIssued qualifier="inferred">2019</mods:dateIssued><mods:dateIssued keyDate="yes" encoding="w3cdtf">2019</mods:dateIssued><mods:issuance>monographic</mods:issuance></mods:originInfo><mods:language><mods:languageTerm authority="iso639-2b" type="code">eng</mods:languageTerm></mods:language><mods:physicalDescription><mods:extent>xxxvii, 180 Seiten</mods:extent><mods:note>Illustrationen</mods:note></mods:physicalDescription><mods:abstract type="content">Facebook games were evil -- Developer pedigree -- The game itself -- The rise of free-to-play games.</mods:abstract><mods:abstract type="content">"Real Games is an exploration of how the discourses surrounding videogames shapes what games get made and played as well as who is invited to play them. By making appeals to 'real games,' players and developers center certain kinds of experiences and marginalize others. The authors argue that this process emerges dynamically out of discussions about videogames and has changed over time to center on a handful of key elements, namely a game's developer, it's payment model, and elements of the game itself including its length and perceived difficulty (among others). Dozens of games are referenced in this book, many of which are not widely studied. That gives the manuscript an ability to connect with more potential readers and the ability to speak more broadly about the state of videogames than efforts that are focused on an individual genre or game"--</mods:abstract><mods:note type="statement of responsibility">Mia Consalvo and Christopher A. Paul</mods:note><mods:note>Includes bibliographical references and index</mods:note><mods:subject><mods:topic>Video games / History</mods:topic><mods:topic>Video games / Design</mods:topic><mods:topic>Video games / Social aspects</mods:topic><mods:topic>Video games industry / History</mods:topic></mods:subject><mods:classification authority="lcc">|GV1469.3</mods:classification><mods:identifier type="eki">KXP1664027904</mods:identifier><mods:identifier type="isbn" displayLabel="ISBN 13">978-0-262-04260-4</mods:identifier><mods:identifier type="ncidn">HT020237980</mods:identifier><mods:relatedItem type="series"><mods:titleInfo><mods:title>Playful thinking</mods:title></mods:titleInfo></mods:relatedItem><mods:location><mods:physicalLocation authority="local library code">61</mods:physicalLocation><mods:holdingSimple><mods:copyInformation><mods:subLocation>02</mods:subLocation><mods:shelfLocator>kul</mods:shelfLocator></mods:copyInformation></mods:holdingSimple></mods:location><mods:location><mods:physicalLocation authority="local library code">466</mods:physicalLocation><mods:holdingSimple><mods:copyInformation><mods:subLocation>11</mods:subLocation><mods:shelfLocator>KNZS6627</mods:shelfLocator></mods:copyInformation></mods:holdingSimple></mods:location><mods:extension><vlz:info xmlns:vlz="http://visuallibrary.net/vlz/1.0/" version="2"/></mods:extension><mods:recordInfo><mods:recordCreationDate encoding="marc">20191011</mods:recordCreationDate><mods:recordChangeDate encoding="marc">20191118</mods:recordChangeDate><mods:recordIdentifier source="ubpbce">KNZS6627</mods:recordIdentifier><mods:descriptionStandard>rda</mods:descriptionStandard></mods:recordInfo></mods:mods></mets:xmlData></mets:mdWrap></mets:dmdSec><mets:amdSec ID="amd1009289"><mets:rightsMD ID="rights1009289">
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